What Game Design Teaches Us About Learning Design
What Game Design Teaches Us About Learning Design By Jason T. Rogers I’ve been thinking a lot lately about how people learn—not just what they learn, but how the experience is built. And the more I explore that question, the more I find myself circling back to one unexpected source: game designers . That’s right—people who build video games might actually have something important to teach us about building better classrooms, better training environments, and better learning systems overall. I recently watched a video called "Why Game Designers Use Maslow" by Extra Credits. It’s a short, sharp explanation of how good game design lines up with something we usually only hear about in psychology class: Maslow’s Hierarchy of Needs . Watch here → Why Game Designers Use Maslow – Extra Credits And it got me thinking—maybe it’s time educators started thinking more like game designers. The Levels of Learning… and Why They Matter If you’ve ever seen Maslow’s pyramid, you ...